Starting with Machine Learning

Sanidhya
3 min read2 days ago

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The basic difference between artificial intelligence, machine learning, deep learning, and data science.

Artificial Intelligence (AI) is the broadest concept—it's the field focused on creating computer systems that can perform tasks typically requiring human intelligence. This includes everything from reasoning and problem-solving to perception and language understanding. AI is like the umbrella term that encompasses all the others.

Machine Learning (ML) is a subset of AI that focuses on developing systems that can learn and improve from experience without being explicitly programmed. Instead of following rigid rules, ML systems identify patterns in data to make decisions. Think of how Netflix learns your preferences to recommend shows, or how email filters learn to identify spam.

Deep Learning (DL) is a specialized subset of machine learning that uses artificial neural networks with multiple layers (hence “deep”). These networks are inspired by how the human brain works. Deep learning is particularly powerful for complex tasks like image recognition, natural language processing, and speech recognition. For example, the technology behind facial recognition systems and virtual assistants like Siri primarily uses deep learning.

Data Science is related but distinct — it’s the discipline of extracting insights and knowledge from data using various techniques, including statistics, ML, and analytical methods. While data science can use AI and ML tools, it’s broader in scope and includes data collection, cleaning, visualization, and business analysis. A data scientist might use machine learning as one of many tools, but they also need to understand business context, statistics, and data visualization.

To visualize the relationship: AI > Machine Learning > Deep Learning

Data science overlaps with all three but also extends into other areas like statistics and business analytics.

Types of machine learning:

Supervised Learning

Think of supervised learning as learning with a teacher who provides correct answers. Here’s how it works:

Training Process:

  • The algorithm learns from a dataset where each example has both input features and the correct output (label)
  • It learns to map input features to correct outputs by minimizing prediction errors
  • The algorithm keeps adjusting its parameters until it can make accurate predictions

Key Components:

  1. Input Features (X) — The characteristics or attributes used for prediction
  2. Output Labels (Y) — The correct answers the model should predict
  3. Training Phase — Where the model learns the relationship between X and Y
  4. Testing Phase: Where we evaluate the model on new, unseen data

Common Algorithms:

  • Linear Regression (for continuous outputs)
  • Logistic Regression (for binary classification)
  • Decision Trees and Random Forests
  • Support Vector Machines (SVM)
  • Neural Networks

Real-world Applications:

  • Credit card fraud detection
  • Disease diagnosis from medical images
  • Email spam classification
  • Price prediction
  • Face recognition

Unsupervised Learning

This is like discovering patterns without a teacher. The algorithm finds structure in unlabeled data:

Key Characteristics:

  • No labeled outputs
  • Focuses on finding patterns, groups, or anomalies in data
  • Let the algorithm discover hidden structures
  • More exploratory in nature

Main Techniques:

  1. Clustering
  • Groups similar data points together
  • Examples: K-means, Hierarchical clustering, DBSCAN

2. Dimensionality Reduction

  • Reduces number of features while preserving important information
  • Examples: PCA, t-SNE, Autoencoders

3. Association Rules

  • Discovers relationships between variables
  • Example: Market basket analysis

Applications:

  • Customer segmentation
  • Anomaly detection in systems
  • Topic modeling in text
  • Recommendation systems
  • Pattern discovery in genetic data

Reinforcement Learning

Think of this as learning through experience and feedback, like training a pet.

Core Concepts:

  1. Agent: The learner/decision-maker
  2. Environment: The world the agent interacts with
  3. States: Different situations the agent can be in
  4. Actions: What the agent can do
  5. Rewards — Feedback on how good/bad an action was
  6. Policy: The strategy the agent learns to follow

Learning Process:

  1. Agent observes current state
  2. Chooses an action
  3. Receives reward/penalty
  4. Updates its strategy based on feedback
  5. Repeats process to maximize long-term rewards

Key Algorithms:

  • Q-Learning
  • Deep Q Networks (DQN)
  • Policy Gradient Methods
  • Actor-Critic Methods

Real-world Applications:

  • Game playing (Chess, Go)
  • Autonomous vehicles
  • Robot navigation
  • Resource management
  • Trading strategies
  • Power system control

Key Differences:

  1. Data Requirements:
  • Supervised: Needs labeled data
  • Unsupervised: Uses unlabeled data
  • Reinforcement: Learns from experience/interaction

2. Goal:

  • Supervised: Predict outputs accurately
  • Unsupervised: Find hidden patterns
  • Reinforcement: Learn optimal actions

3. Feedback:

  • Supervised: Immediate and direct
  • Unsupervised: No feedback
  • Reinforcement: Delayed and sometimes sparse

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